Monday, September 19, 2016

09.20.16 | Critique Reflection


Ultimately we didn't spend a ton of time on my moodboard so I didn't get much feedback regarding the actual themes of the installation, but the feedback regarding the rendering itself was generally positive. Since the mockup in UE4 was pretty last-minute (I had modeled out the thing in Sketchup prior but the idea to render it with material finishes, lighting, etc. didn't occur to me until the night before) I basically just cleared some room out to show it rather than giving it its own dedicated space, which is definitely something I'm going to adjust in future demonstrations, and was the main concern throughout most of the feedback I received.

Otherwise, the major concerns regarding the structure were suspension (as opposed to just being a giant heavy polygon construct inexplicably floating above the ground) and how it'd tie into the design, and then the actual size and perspectives relative to people viewing the installation. The octahedron is actually pretty huge in its current state at 6 meters in height, as well as being roughly 0.2m off the ground. That being said, the size is an intentional decision, because the installation would be in a pretty large body of water, meaning that it would have to be a significant size in order for people to view it from that distance.

It was also suggested that the pedestal / platform the installation rests on be submerged itself, which is definitely something I'm experimenting with. The only other real concern that was brought up was making sure people would be able to make out the details in the top "carved out" section because of its size, which I'm working on.


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